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		<citationkey>NogueiraEspeBurs:2007:ToAu3D</citationkey>
		<title>3DbyStep: A Tool For Authoring 3D Presentations</title>
		<format>On-line</format>
		<year>2007</year>
		<numberoffiles>1</numberoffiles>
		<size>259 KiB</size>
		<author>Nogueira, Elisabete Thomaselli,</author>
		<author>Esperança, Cláudio,</author>
		<author>Bursztyn, Victor Soares,</author>
		<affiliation>COPPE/Federal University of Rio de Janeiro (UFRJ)</affiliation>
		<affiliation>COPPE/Federal University of Rio de Janeiro (UFRJ)</affiliation>
		<affiliation>COPPE/Federal University of Rio de Janeiro (UFRJ)</affiliation>
		<editor>Gonçalves, Luiz,</editor>
		<editor>Wu, Shin Ting,</editor>
		<conferencename>Brazilian Symposium on Computer Graphics and Image Processing, 20 (SIBGRAPI)</conferencename>
		<conferencelocation>Belo Horizonte, MG, Brazil</conferencelocation>
		<date>7-10 Oct. 2007</date>
		<publisher>Sociedade Brasileira de Computação</publisher>
		<publisheraddress>Porto Alegre</publisheraddress>
		<booktitle>Proceedings</booktitle>
		<tertiarytype>Technical Poster</tertiarytype>
		<transferableflag>1</transferableflag>
		<keywords>interactive, authoring, training, self-study, open source, Qt, Python, OpenGL, 3D presentations.</keywords>
		<abstract>This work presents, 3DbyStep, an interactive authoring tool for developing 3D training contents. The application is able to combine text, pictures, sound and 3D models in an integrated environment. The produced contents is suitable for using as a standard presentation and also as a means to support self-study in the sense that it can be navigated interactively in a non-linear fashion. 3DbyStep is mainly aimed at application areas where the ability to view 3D models is crucial for conveying key information.</abstract>
		<language>en</language>
		<targetfile>3DbyStep - A Tool For Authoring 3D Presentations (33694).pdf</targetfile>
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